BufferlessDefinition: Refers to the quality of not keeping items inside inventory blocks which are meant for transport. Designs which do buffer boxes are not desirable because in many cases it means those items are not ...1wABtDefinition: An extension of n-Wide tileable, but where a solution has been provided by the author on how to put 2 Slices(Slice) of the same system next to each other, by moving/editing some components within t...1xDefinition: Refers to the speed at which items are processed in a hopper (1 item every 8gt, or 2.5 items per second). Usually written as an integer (e.g. '3x hopper speed'). ## Common hopperspeeds 1x: 9000 ite... Box UnloaderDefinition: A contraption that removes item contents from a shulkerbox.
Features
Unloads shulker boxes at 1x hopper speed.
1-wide tileable. 7x8.
First box detectionDefinition: Usually used as a way to tag Loaders(Loader) and Box Displays(Box Display) that restart themselves when boxes come in and they were previously empty..
Handles empty boxes.
No buffered items in the output.
Max of 2 boxes buffered in input
Considerations
Empty box collectionDefinition: Typically reliable collection of a box during either unloading or box displays where you can grab items out of a box, and have it break the box for other use has to be globalDefinition: Annotates if a signal comes from a global system ( a 'brain' ), or from within a Slice. For example, one global clock could send signals to 8 slices on an interval, or all 8 slices could have their....
Notes
Compared to BU0101wt Full-Featured Box Unloader, this unloader buffers less boxes in the input and has global box output